Hero Image

Yukon Yeti

Turner • 2026 • LCD
Strategy updated: September 14, 2026

Finesse Flipper Buttons: There are secondary flipper buttons on each side of the cabinet that allow for easier tap passes, works on a timer, after several uses it requires recharging (timer based).

Lock Stealing: Locks can be stolen by other players for Get Ready for Yeti MB.

Strategy

Fairly high bonus game. Stack either Get to the Chopper or .White. Horse Rapids with Avalanche MB.

Skill Shot

Short plunge to get the 2X or 3X for the skill shot and then hit any blue flashing arrow to collect.

Key Rules

Avalanche Multiball

  • Qualify by hitting both standup targets on either side of the stair step ramp (Mountain) and then lock a ball by shooting the Mountain.

    • The first MB all locks are lit at once, subsequent require qualifying lock each time (they will time out), qualifying locks can be stacked

  • Lock 3 balls and you get a choice to start MB or lock the ball and keeping playing

    • 3-ball MB starts by serving balls to the upper flipper for Jackpot shots

    • 4 & 5-ball MB dumps all the balls onto the lower playfield at once

  • During MB, shoot shots to get to upper playfield and then hit the flashing upper playfield shot for Jackpot

  • Hit the captive ball for add-a-ball

Modes

  • Qualify a mode by shooting the left orbit, first mode shoot is lit automatically

  • Start mode by making the saucer underneath the left wave ramp return (Dawson) and selecting the mode to play

  • White Horse Rapids: Stacks well with MB. Hit flashing blue shots to build mode multiplier.

  • Supplies: Collect 2000 supplies by hitting yellow targets, collect all to light a super shot, the faster you collect the more they are worth

  • Stack Your Claim: Clear lit shots then shoot VUK or right ramp to upgrade land claim

  • Get to the Chopper: Stacks well with MB. Build the boat with orange shots and pops, then shoot the VUK to complete

  • Jack Knife Jessie: Hit lit flashing green shots, they will move, clear all for a knockout bonus

Get Ready for Yeti MB

  • Can be stacked with Avalanche MB

  • Collect enough Gold to qualify ball lock under the upper right flipper

Trading Post

  • Enter Trading Post when lit at the left scoop, same shot as mode start

  • Use Gold to buy items, best item is 5X playfield which will stack with 2X playfield

  • Relight Trading Post by making the left ramp

Bonus

  • Get bonus from collecting Gold throughout the game (every 5 worth 1M), collect Supplies (every 200 worth 2.5M), and by having a Land Claim

Other Scoring Features

  • Get Gold: collect 1 Gold from left orbit to captive ball combo, mystery chest can award Gold, collect during Ready for Yeti MB

  • Collect all YUKON YETI letters to start a Hurry-up(first 2 times) or 2X playfield (3rd time), collect at standup targets or the lit left inlane

  • Shoot between pop bumpers to qualify Vengeful Vortex, which is a timed right ramp mini-mode where each ramp is worth 10M

  • Shoot spinner to qualify Klondike Kate's 1M/spin mini-mode

  • Soapy Bounty or Yeti Hurry-up is collected by starting the hurry-up from the left inlane and making the upper flipper to side ramp shot

  • Score less than 50M on first 2 balls and extra ball is lit in the upper playfield on the bottom lane shot

img_0563.jpeg playfield