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JLP Pinball Cards

Xenon

Bally 1979
Strategy updated: June 28th, 2026

Ruleset

shoot balls in the saucer up top three times to light lock on right ramp

shoot right ramp to lock a ball

shoot upper saucer 3 times to start MB

MB lights spinner

left flipper - shoot ramp

right flipper - shoot spinner

drop targets on right advance bonus X

Shots indicated by yellow light spot X E N O N X E N O N letters for bonus points

  • Get all letters and you lock a 20K bonus that carries forward to all balls

  • spell it all again for 40K bonus lock in

Rollovers on top, when flashing, spot the flashing drop target

Right ramp shot is progressive (starts at 5K, maxs at 50K) - carries over between balls

xenon.jpg playfield
Playfield image by Ken (scottamus)
Backglass image by Terence Faircloth