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Wizard!

Bally • 1975 • EM
Strategy updated: September 14, 2026

Strategy

Up top via left orbit, hopefully into saucer, saucer ejects will travel down the right lane and trigger flags for features and scoring. Collect flag 4 to increase the spinner, and rip the spinner on repeat.

Skill Shot

Plunge into saucer without hitting right star rollovers

Key Rules

Flipper skills

  • You want the ball on right flipper as much as possible

  • Use dead bounce off left flipper or drop catch and tap pass

Spinner, Saucer, & Right Dead-end Lane

  • The left orbit is the most critical shot on the machine

  • The spinner is worth 10/spin unlit, collect flag 4 to light it and increase to 100/spin

    • Shoot this shot on repeat (even when spinner is not lit, getting to the top and into the saucer is the goal)

  • Saucer scores 3K, 3 bonus advance, + 400 points if over four flag rollovers

  • The short dead-end lane on the right scores 5K, however it is a tight shot with posts on the side which makes it draingerous

Flags

  • 1, 2, and 3 flags are qualified by hitting the corresponding standup targets on the left

  • The 4 flag is qualified by hitting the standup target just below the bottom pop bumper or hitting the right star rollover at the top

  • The 1 flag can also be qualified by hitting the left star rollover at the top

  • Flags rewards are collected by rolling through the mid-right lane, which also resets the flags

  • Flags rewards:

    • Flag 1: Increases yellow bumpers to 100 from 10

    • Flag 2: Increases the center target to 3K from 300

    • Flag 3: Lights double bonus

    • Flag 4: Increases spinner to 100 from 10

Bonus

  • Any target that flips a flag, the center target, standup targets at the top, and inlanes awards a +1 bonus advance

  • The saucer grants 3 bonus advances

  • Get base bonus to 19K and extra ball is qualified via the left spinner lane

wizard.jpg playfield
Playfield image by Ken (scottamus)