Stack either Barn or Riot with a MB. Earn an action button use by completing drop targets and priming a MB but don't start it. When draining mash the action button to begin the MB, extending your ball play.
Plunge to the lit top lane, flippers move the light
Modes
Complete drop target banks to qualify a mode at all major shots, will be indicated by flashing rectangle inserts (Solid lit are already completed)
Each mode is on a 40 second timer, can be extended by 10 seconds with every drop bank completed
Barn: Left orbit shots to kill Walkers, 3 to gain Multi-Kill
CDC: Shoot Left ramp to lit a white arrow from left to right, collect arrows to increase mode scores. One arrow qualifies left ramp for 2 shots to complete the mode. Collect 3 arrows for Multi-Kill
Riot: Lane left of the Prison, make this shot twice to score Multi-Kill
Tunnel: Right orbit, to the right of the Well Walker. All shots score 5M, shoot the tunnel shot before collecting to boost value. Collect 2 shots to earn Multi-Kill
Arena: Right ramp on repeat until the Woodbury insert is lit, collect 50% of mode value at the small right lane above the right sling. 3 Right ramps earns Multi-Kill
Play all 5 modes to qualify Escape Terminus wizard mode.
Well Walker Multiball
Hit the Well Walker zombie toy in the right center of the playfield 10 times to start MB
During MB, hit drop targets
Prison MB
Requires 9 shots to get to MB
After 2 hits to the Prison doors in the top center, a magnet will hold the ball and light blue arrows across every major shot, these arrows also count as Prison hits
During MB, hit the Prison or lit blue arrows to open the doors, now hit the Zombie head at the doors for Jackpot and a letter in PRISON
It requires 12 Jackpot collects to get light SIEGE on the playfield for a MB specific Wizard mode
Progress on Prison is preserved between Prison MBs for the game
Bloodbath MB
Complete 4 sets of drop targets on the left to start MB
The first shot to the targets will lock the roving light on 1 of 3 items in front of the bank. Completing the bank awards that item.
You must collect all 3 items as part of completing the banks which will light the Blood Bath insert. Completed items will be lit solid.
Now complete the bank again to start
During MB, complete a set of drops for an add-a-ball, can be done twice
Zombies (Walker) & Bullseye Targets
The lit circle bullseye targets represent zombies, there are always at least 4 lit
At 5 Walker collects the left ramp will lift for Bicycle Girl hurry-up, there are 4 in total, shoot the left ramp to collect (Make 3 for a Multi-Kill)
Collect 10 Walker to light extra ball at the small right lane above the right sling
Multipliers
Hit the standup targets on both sides of the Prison to light the Tower insert and then shoot the lane to the left of the Prison to start 2X Playfield for 30 seconds
Hit standups again to extend multiplier
Every 2 Walker collects lights 1 of the inlanes yellow for a single shot multiplier as a combo
The insert can be moved with the flipper button to avoid using this because...
Each additional 2 kills adds +1 to Shot X, with no upper limit
Action Button
Earn action buttons presses by completing drop target banks for items, will flash either green (food), red (weapon), or blue (first aid)
Green: Food, spots a shot for Well Walker MB
Red: Weapon, spots a shot for Bloodbath MB
Blue: First Aid, spots a shot for Prison MB
Crossbow
Hit the drops when the weapon insert is lit and then complete the drop bank
Now a yellow light will be on the billboard at the right ramp, make the ramp to collect the crossbow
Then use the action button to shoot a lit shot with the crossbow mech
Multi-Kill
Earning Multi-Kills lights a small yellow circle insert at one of the major shots
Shoot a shot with this lit insert kills 2 Walkers scores 1/20 the points of all Modes played
Collect 6 Muilti-Kill inserts to qualify Horde mini-wizard mode