3 attempts are given before a ball is auto-plunged
Skill shot: Short plunge the ball so it lands in the Woody saucer (100K points and +5X bonus multiplier)
Super skill shot: after successful skill shot, shoot the upper loop continuously (10K points and +1X bonus multiplier per made shot)
Left ramp starts modes
Road Trip MB
Shoot the drop target to the upper left of the spinner wheel to open up lock lane
Lock 3 balls to start MB
Jackpots on lit shots, 1X-3X depending on difficulty of shot
After enough JPs, SuperJP will be available at the lock lane drop target
After collecting SuperJP, shoot lock lane to collect Mega JP (1M + JPs collected prior)
Start a mode first to stack
Shooting the left ramp will light shotX at the captive ball, spinner advances shotX, next JP scored within 15 will be multiplied by this amount
Shoot lock lane for add-a-ball, unlimited number of times until a SuperJP is collected
Buzz Quick MB
Shoot inner voice saucer to the left of the pops enough times to qualify MB, then shoot saucer once more to start it
Shoot ramps and captive ball to score JPs
Hitting pops will increase PF multiplier by .1X, builds up to 4X for a short time
After collecting 5 JPs, inner voice saucer will score a SuperJP
After SuperJP collected, shoot the scoop to score Intergalactic JP hurry-up
Carnival MB
Shoot ramps to score tickets, after collecting impulse tickets, shoot left ramp to start carnival game, changed by using left flipper.
Each game played lights a lock, shoot scoop to lock a ball, lock 3 to start MB
After winning any carnival game, shoot the left ramp to collect the character
4 stages of MB, generally, hit lit JP shots until Kaboom Jump lit for Super JP