With Raphael, start episode (mode) is lit at the van shot (Parlor)
Choose Raphael before plunge
Raphael’s skill shot is always the left ramp
After making the skill shot an in-lane is lit to start a 2-shot hurry-up: shoot the opposite orbit and then hit the side ramp from the upper flipper to complete.
Relight episode start shot by hitting ramps
During an episode, hit yellow shots until the 4 colored turtle shots are lit, hit any one of them to complete the mode
Van shot will also lock balls for Ninja Pizza Parlor MB, lock 3 balls to start
Each ball locked also locks in some pizza toppings (shown on display)
Before locking a ball, change the toppings (perks) by hitting the pizza targets located to the left of the right ramp (blue insert points to the targets) and near the bumpers
Best toppings:
‼️ Mushrooms - ball held & 2X scoring (premium game only)
❗️Chili Peppers - Grande JP start lit
❗️Fudge - +1 to each foot kill (blue shots)
❗️Ice Cream - Mondo JP starts lit (orbits)
During MB, defeat Foot soilders by shooting ramps, Parlor, upper flipper shots. Once 6 Foot soliders defeated Mondo JP is lit (lit at start of MB if ice cream topping used)
Mondo JP: When lit, hit upper loop, just above the side ramp entrance (500K + 250K per JP made). This can be done repeatedly for 2X and 3X awards.
Once a Mondo JP has been scored, Super JP is lit at the lair shot, on the lane under the left flipper (3M + 500K per JP since last collected)
Complete L A I R stand-up targets twice on the left to light double scoring at target below the plane toy above the spinning pizza disk (first completion lights Training at left orbit)
Complete A P R I L stand-up targets twice on the right to light April hurry-up on the ride ramp
Turtle Power MB
Start by hitting right ramp 4 times
Now make all 4 turtle shots to add-a-ball (right inner loop, left ramp, van shot, left lane behind upper flipper) - then shoot right ramp to add ball
Green shots are JPs, collecting 4 lights Mondo JP
❗️Pizza Eating Contest: Once you collect 7 pizza slices by hitting the stand up targets, the action button lights for 10 seconds. Hit it 40 times to score complete (2-3M award).