Note: Not generally a good competition game due to G O P H E R letter carry over and scoring exploits like the center shot.
Complete each of the nine holes in order and play MB. For any MB other than the starting one (confusingly called Multiball) trap 2 balls on the right and shoot the center shot from the left on repeat. Highly repeatable due to controllable Gottlieb flippers.
❗️On default settings, GOPHER letters carry over from player to player and game to game
Complete nine holes in order by making the lit shot to begin one of 3 MBs
Multiball: Begins as a 2 ball MB, plunge the 2nd ball and make the mean hole green (to the right of the volcano) to add a 3rd ball. Shoot all strobing shots for JP (5M), the last strobing shot is a Super JP worth 300M
Raining Cats & Dogs (Lightning Storm): All JP shots and Center lane award 25M to lightning total, awarded as end of ball bonus.
Anything Goes: Lit at the mean hole to start, same rules as Lightning storm where the award is worth 50M now.
During any MB, hit captive ball to increase JP value
Go-Fore-Par-Tee: Spelling G O P H E R via the roulette wheel starts Gopher MB, where the center lane can again be spammed on repeat for 20M each time.
Hitting captive ball during single ball play increases end of ball bonus
Modes:
Started by hitting the Volcano shot (upper left of PF) when Tee is lit
Skins Game: Shoot volcano to spell S K I N S, then you have a choice of taking 10M or double nothing by making 1 randomly lit shot. If you miss your score is set back to 0.
You can restore your score on that same ball if you shoot the dogleg shot which is the right orbit
Find the Gopher: 15 second timed mode to shoot any hole, you randomly may find the gopher for 30M
Extra Ball: Lit at the slice stand up target for 15 seconds
Tee’d Off: Shoot center lane for award, starts at 5M, repeatable
Pitch and Putt: 15 second timed mode where each shot to the mean hole scores 10M