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JLP Pinball Cards

Stellar Wars

Williams 1979 SS
Strategy updated: July 26, 2026

Strategy

Shoot spinners to the top to complete 1-2-3-4 lanes for bonus X increase. Strategically work on completing upper right drop bank 3 times to boost spinner to 1K/spin.

Skill Shot

Short plunge to the top lanes, a full plunge will rocket down the left side of the game and is draingerous.

Key Rules

Bonus

  • Build bonus from drop targets and lanes, captive ball, and left saucer (Max 29K)

  • Bonus X increases by completing top 1234 lanes, or completing STELLAR or WARS (Max: 5X)

STELLAR and WARS

  • Collect letters from the first (S) and last (T) drop targets on the left, ELLA from the 4 center drop targets, and the R from the middle of the drop bank on the top right

  • Collect WARS from the bottom lanes

  • When lit the captive ball will spot letters in STELLAR WAR

  • Collect all letters in STELLAR or WARS to advance Bonus X

  • Collect both STELLAR and WARS awards 50K

Drop Targets

  • The left drop targets score 1K, completing the bank scores 5K and lights the bumpers for 1K.

    • 2nd completion: 10K and bumpers increase to 2K.

    • 3rd+: 5K

  • Center drop target score 1K, completing the bank increase the left saucer value 2K, 5K, 10K, then extra ball. Saucer value carries ball-to-ball

  • The upper right drop bank scores 1K per target, completion scores 5K and lights the captive ball.

    • 2nd completion: 10K and lights the bottom bumpers and outlanes

    • 3rd: 15K and lights the spinners for 1k/spin

    • 4th: 20K and lights lower right standup for special

    • 5th+: 30K points

  • Captive ball scores 5K when unlit, 10K when lit and spots a STELLAR WARS letter

49759917983_d08fda5ec8_k.jpg playfield
Playfield image by Ken (scottamus)
Backglass image by Ken (scottamus)