Complete 1, 2, 3 standup targets to add balls into play. Since switch hits increase the playfield multiplier, using the pops to boost this quickly is key. Complete the top lanes to boost a pop value to 10K, then the pops will score 10K times Playfield X + keeping the multiplier boosted toward 5X. This makes every lit pop hit worth a potential 50K.
Press the right flipper to plunge the ball, you are rewarded with what ever the lit insert light is showing (green 10K, yellow 20K, orange 100K)
Multiball
There are 3 yellow circle standup targets labelled 1, 2, and 3.
Hit a target to unlight it, unlight all three to light a Release Ball yellow insert at either the left ramp, or left or right inlane.
Pop bumpers and slings will rotate this Release Ball light.
Make the left ramp or right inlane when Release Ball is lit to add 1 ball into play
Make the left inlane when Release Ball is lit to start a 4-ball MB
There are no specific multiball scoring rules, use the additional balls to advance Playfield X and complete drop target banks
Playfield Multipliers
Every 3 switch hits increases the Playfield Multiplier by 1
The multiplier decays quickly, use a shot to the pops to keep fueling the multiplier
Mini-Playfield
Shots up the left ramp deposit the ball into the mini-playfield in the upper right corner
Shoot the drop targets in left-to-right order, indicated by the yellow flashing insert
Each completion of the drop bank in order increases the value of the small kicker lane to the right of the mini-playfield (10K, 20K, 100K, light special)
Collect a lit special (500K) by shooting the lane just to the right of the pops, the ball travels to the top lanes
Pop Bumpers and Top Lanes
Each completion (unlighting) of the top lanes lights a pop bumper (rotate lights with right flipper)
An unlit pop bumper scores 500, a lit pop scores 10K
Center Drop Target Banks
Each completion of one of the two center drop target banks adds a letter in VACATION
Each collected letter is worth 50K in end-of-ball bonus (multiplier not applied)
Completing all letters,
Awards an extra ball (500K), collect at the mini lane near the left ramp or the loop in the mini-playfield
Resets the vacation counter to 0 for end-of-ball bonus
Draining through a lit left outlane will launch 1 ball back into play as a Last Chance