❗️One of the most complex rulesets in pinball
Most important shot is the garage - which has a jump to get to upper PF, not hitting it well enough will drop the ball into pops and not count as a garage shot
Main PF shots:
Right orbit - through spinner
Right loop, “Otto’s bus tour”
The garage
Kwik-e-mart mini-loop (mid left) - advances bonus X
Left side ramp - enter near comic book guy - most difficult shot
Mini-playfield is important
Ball enters above left flipper, to shoot loop to left of TV to start modes
Each mode runs for 30 “seconds” (they’re a bit longer than seconds, and the timer stops often). The timer is displayed on the TV.
Right upper flipper shoots at couch to lock balls
Strategy
You can progress to or start any mode, multiball, or feature at any time, regardless of what else you have running. No need to line up your stacks, just start stacking!
Shoot right orbit to light TV for mode start
Shoot the Garage or Left Ramp to get up to the mini-playfield. Shooting into the TV when lit will start TV modes, which are re-lit on the right orbit. Again, modes aren’t really worth very much, but having several going at once will add up quickly.
All modes and features use the same timer. Starting anything that uses the timer will reset the timer for everything.
Shooting the right loop when lit starts double scoring on one shot for 30 seconds. This uses the same timer, so use the right loop to keep your modes going.
Couch Multiball is accessed by three shots to the Couch on the mini-playfield. Itchy & Scratchy multiballs are easier to reach (shoot the saucer on the right side of the machine, behind the drops), but not as valuable.
Shooting the ball into the Garage when “Clean The Garage” is lit will give a mystery award. This is lit at the start of each ball and can be re-lit by hitting the target at the top of the mini-playfield.