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JLP Pinball Cards

Pokémon

Stern 2026
Strategy updated: June 25th, 2026

Strategy

Qualify Team Rocket MB, shoot left ramp until Squirtle mode starts, complete mode and place 2x on left ramp.

Catch Pokémon, shoot right ramp until Pikachu vs Raichu starts.

Skill Shot

Hit flashing top lane to increase bonus X

Hold left flipper and full plunge to enable super skill shots

  • Go for Meowth to award all BATTLE targets

Ruleset

Modes

  • Hit any character shot 3 times to start a story mode, boost mode by completing training targets.

  • Once mode objective completed, hit captive ball to finish and earn 2X shot to place.

  • Bulbasaur - left orbit

    • Ramps and orbits lit to increase pollen value (400K + 50K per shot)

    • Hit berry shot to relight shots

    • Mode complete after 6 shots

  • Squirtle - left ramp

    • Shoot left ramp to spin whirlpool

    • Increase whirlpool value by hitting other lit blue shots

    • Mode complete after 3 left ramps hit

  • Pikachu vs Raichu - right ramp

    • 2-ball MB - all shots lit yellow for jackpots (500K + 50K per shot)

    • Scoring 3 JPs lights SuperJP at the Pokédex (captive ball), hit captive ball into back target for 2X SuperJP and complete story

  • Charmander - right orbit

    • Left orbit and both ramps multiply JP (up to 3X)

    • Shoot right orbit to collect spinner JP, 30 k/spin

    • Complete mode after 100 spins at the Pokédex (captive ball)

Capturing Pokémon

  • Shoot captive ball after discovering a Pokémon to scan it

  • Starts a hurry-up, shoot purple shots until Pokéball lights, shoot to capture

Team Rocket MB

  • Shoot the B A T T L E targets in center of playfield to lower Meowth balloon and start battle

  • Hit Meowth 3 times to light Team Rocket MB at the lane below the bash toy (+2 hits for subsequent MBs)

  • During MB, ramps and Meowth balloon are lit for JPs

  • Hit B A T T L E standups to light action button green for an add-a-ball

  • Score 6 JPs at any shot to light lane under Meowth balloon for Super JP

  • Scoring Super JP starts a 15-sec timed mode for unlimited Super JPs at ramps and orbits

  • Each combo awards a Pokéball, lights captive ball for bonus Pokéballs based on length of combo

Battles

  • Start at right scoop

  • Hit lit shots to battle, shoot right scoop to switch out your Pokémon

  • When opponent faints, shoot the center shot under Meowth to cash in battle value

Playfield X: Complete berry stand up targets to start 20 sec 2X playfield scoring

Bonus X: Complete top lanes to increase Bonus X

pokemon-2.jpeg playfield