Short plunge to flipper and work on getting Tortuga MB to start at the left ramp. Get 3 balls in spinning disk to make Tortuga a 4-ball MB. Use MB to complete the 6 green pirate stand-up targets to make all Jackpots maximum value of 2M. Getting balls back up the left ramp acts as a playfield multiplier while they are up there. Shoot JP shots and work on shooting the chest to get Heart MB started/stacked.
Full plunge and collect a letter in K E Y or enter the Parlay hole
❗️After a full plunge, if the ball gets to the flipper while ball save is still active you can let it drain to receive another ball in the plunger, plunge this quickly to collect another quick K E Y letter.
Short plunge to the flipper and shoo the Tortuga lane (left ramp) while ball save is on to advance toward Tortuga MB
Tortuga MB:
Shoot the left ramp (Port Royal) to enter the spinning disk in the top left corner. There are a series of 7 red lights above this mech that indicate progress toward MB.
Once all lights are lit, shoot a ball up the left ramp to lock for 10 seconds, another ball is ready to be plunged.
The goal is to lock 3 balls in this fashion to be in a 4-ball MB.
During MB, putting balls back up the left ramp acts as a playfield X (2X, 3X, 4X) while the balls are locked at the spinning disk
Use the MB to hit the six green pirate stand-up targets to maximize the Jackpots to 2M each - this works only for the current ball, after draining they will return to 1M or less.
Sinking Ships and the Kraken MB:
Shoot the ship at the lane to the right of the left ramp entrance, under the ship
For the first ship only, the ball will be captured briefly on a successful hit, future ship shots do not trap the ball
There are 4 progressively harder ships to sink, first lower the sales by repeated shots, then sink the ship by the same repeated shots.
Once a ship is sunk, you battle the Kraken in a 2-ball MB. Shoot the same lane until the life drains to zero (shown on display) to complete.
Heart MB:
Spell K E Y at the top lanes, by shooting the chest, or a Liars Dice award, then shoot the chest to open it
Now shoot the chest to collect letters in H E A R T
Each collected letter also lights all Jackpots shots (400K +25K per collect)
Once all letters collected shoot the chest to start MB
All jackpots are lit again (making JPs increase Super JP value) and shooting the chest awards Super JP
Davey Jones MB: 3-ball MB
Destroy all 4 ships to start MB
During MB, destroy the Davey Jones ship as you did the others. This ship will move enough to allow shots past it to the Kraken as well for Kraken JPs
Jack the Monkey:
Qualify by shooting the right ramp to spell J A C K
A hurry up begins on the right ramp, collect to complete
Bonus X:
Getting the ball into the PARLAY hole at the top awards +1 Bonus X
The first 20 hits completes Sword Fight, additional hits works toward +2 Bonus X (starting at 20 and increase for each increment)
Spelling K E Y in the top lanes awards +3 Bonus X
Ball Save: Spell P A R L A Y via the top Parlay hole to light ball save on 1 outlane, spell again for the other outlane ball save