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JLP Pinball Cards

Odds & Evens

Bally 1973 EM
Strategy updated: July 28, 2026

Strategy

Focus on completing either the red even or black odd numbers at whichever saucer you feel most comfortable shooting. Then continue to shoot that now lit saucer for 5K each shot.

Skill Shot

No real skill shot, hitting as many number rollovers as possible in the top lends itself to a full plunge.

Key Rules

Numbers 1-10

  • Collect numbers via the small rollovers at the top of the playfield

  • Additionally, spot even (red) numbers at the left saucer via the left orbit and odd (black) numbers at the center saucer

  • Collect all 10 numbers and the upper gate is lit for 4K for the remainder of the game

  • Collected numbers (lit) carry between balls

Saucers

  • Score 500, once all numbers collected at that saucer it will score 5K

  • Hitting a saucer will also raise the center post between the flippers

  • The number spotted by the saucer change with each saucer and 10-point switch hit, sometimes spotting numbers you have already collected

The center post is lowered when hitting either small rollover target just above each slingshot.

The two small mushroom bumpers on the left control the lower gate, red opens it, blue closes it. Making the opened gate scores 2K.

Unlike Monte Carlo (the 4-layer version) there is no end-of-ball bonus.

50959349027_788504e42d_k.jpg playfield
Playfield image by Ken (scottamus)