Focus on completing either the red even or black odd numbers at whichever saucer you feel most comfortable shooting. Then continue to shoot that now lit saucer for 5K each shot.
No real skill shot, hitting as many number rollovers as possible in the top lends itself to a full plunge.
Numbers 1-10
Collect numbers via the small rollovers at the top of the playfield
Additionally, spot even (red) numbers at the left saucer via the left orbit and odd (black) numbers at the center saucer
Collect all 10 numbers and the upper gate is lit for 4K for the remainder of the game
Collected numbers (lit) carry between balls
Saucers
Score 500, once all numbers collected at that saucer it will score 5K
Hitting a saucer will also raise the center post between the flippers
The number spotted by the saucer change with each saucer and 10-point switch hit, sometimes spotting numbers you have already collected
The center post is lowered when hitting either small rollover target just above each slingshot.
The two small mushroom bumpers on the left control the lower gate, red opens it, blue closes it. Making the opened gate scores 2K.
Unlike Monte Carlo (the 4-layer version) there is no end-of-ball bonus.