Pick "start a challenge" with flippers before plunging the ball, selections rotates quickly
Saucer always active when not in a mode - on far left of PF
Relight kickback on left by completing standup targets under the mountain on the right
Skull is mode start shot - backhand-able from right flipper, straight up the PF
Dirt Challenge - 30 sec mode - Shoot ramps to collect points, loops to increase ramp value
Air Challenge - Shoot Sky Dive (lane to the right of left ramp) to set value of mode shots (countdown starts at 25M, stops at 10M)
if you hold down EB button (near start button) and hit the lock shot you will get the MK3 award (50M)
30 sec mode to hit all lit arrow shots for points an
Water Challenge - all shots award points, hit tube scoop to increase value by 5M up to 30M and extend mode time by 10 seconds
When shot value is maxed at 30M the time can no longer be extended
Asphalt Challenge - 30 sec mode - shoot track arrows 3 times or skull - complete for 200M
Snow Challenge - Downhill (right ramp) collects (starts at 50M), left ramp diverts to habit trail and adds 10M to right ramp value
Starts at 50M, build value by hitting left ramp or right orbit to add 10M
risky to try to build with right orbit
Note: Having ball 3 lock lit will block mode start at the skull