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JLP Pinball Cards

Jurassic Park

Stern 2019
Strategy updated: July 2nd, 2026

Strategy

Work through Paddock Modes, stack with any MB, staying to the outside lanes for shortest trip to Visitor Center. After first dinosaur capture, play System Boot in Control Room.

Skill Shot

Left ramp (T-Rex), right ramp, middle ramp, then right orbit as super skill shot combo

MXV: Left ramp, right ramp, upper loop to the left side ramp

Secret: Short plunge to left or right flipper then hit “C”. “O”, or the standup target between the top two pop bumpers.

Ruleset

Paddock Modes

  • Shoot white shots to spell MAP and light Advance Paddock on the left ramp

  • The direction the jeep toy (above the captive ball) is facing determines the path on the center of the playfield you will take (color coded by difficulty of the dinosaur)

  • Then shoot orange Rescue targets to collect staff members

  • Collect enough staff to light yellow targets on either side of the jeep to set a trap

  • Make a yellow shot to capture the dinosaur

    • Note: Harder dinosaurs may hitting both trap targets and/or require first shooting the Helicopter ramp on the right side before making the capture shot

  • The roving green arrow is the dinosaur moving around the playfield, hit that shot to slow the dinosaur

  • Capturing dinosaurs provides unique rewards

CHAOS MB

  • Make the 5 shots that spell CHAOS in order to qualify MB

  • Hit the the red insert at the pop standup target to start

  • During MB, Jackpots are lit on half of the playfield based on which way the truck is facing

  • Hit the truck to relight Jackpots and switch playfield side

  • Super Jackpot lights after enough Jackpots collected at the pops standup target

  • Each Super Jackpot collects a letter in CHAOS, collect all 5 to start CHAOS Jackpot phase

  • In CHAOS Jackpot phase, each CHAOS letter is a Jackpot, collect all 5 for CHAOS Hurry-up

  • Collect the final hurry-up at the pop standup target, worth the combined value of all CHAOS Jackpots

    • ❗️If the truck is facing left this value is doubled

  • 10 pop bumper hits adds a ball (subsequent add-a-ball is more bumper hits)

T-Rex MB

  • The first time you spell TREX by collecting letters with captive ball (truck) hits it qualifies the MB

  • Shoot the left ramp (Feed the T-Rex) to start

  • This starts as a 20-sec hurry-up at the left ramp to set the Jackpot value. Shoot orange shots before this to increase value and reset the timer

    • If the timer expires you miss the opportunity to play the MB

    • Collect the hurry-up to start a 2 ball MB

Raptor Tri-ball

  • Complete the Raptor pen standup targets twice, located on the left center of playfield, to trap the ball

  • Bash the captured ball until the white lightning bolts on the playfield are flashing

  • One more shot to the pen will start a 3-ball MB

  • Shoot left and right ramps once each for Jackpots and Double Jackpot

  • Then collect all of the CHAOS letters, if completed 3 balls are added to play

  • Then Super Jackpots are lit on the right ramp and upper loop

Control Room

  • Qualify by capturing a first dinosaur, spell CHAOS twice, get a Jackpot in Raptor Tri-ball, or 15 tower shots.

  • Shoot the control room (deadend lane where you collect the letters “C”) to start

  • You are given 3 choices of modes:

    • 🥇System Boot: shoot a blue lit shot, then combo another blue lit shot. Do this 3 times to light control room to finish the mode. Finish shot is massive points

    • Restore Power: Shoot spinner to build value, collect all 7 blue lit shots to finish

    • Virus Attack: Alternate between lit shot and control room 3 times to complete

    • Invalid Frenzy: 4-ball MB, hit 40 switches to light Jackpot at the control room. Shoot Control Room again immediately for Triple Jackpot. Shoot Raptor Pen to get to add-a-ball

Secure Control Room

  • Qualified by playing 3 Control Room modes, start by making the lit Control Room shot

  • During mode, there will be 1 blue lit hurry-up shot that moves through all major shots

  • Made shots will be lit green to add 5 seconds to the timer and add to hurry-up value

T-Rex Chase

  • Alternate orange shots to dodge, truck shots to shift gears

  • Combo shift shot to dodge shot to double scoring

  • Complete 5 combos to finish the mode

Smart missile

  • Collect Rescues until the left inlane lights for Smart Missile, next left inlane holds the ball and you choose the award to go for

  • Select Raptor Multiball if available for immediate start (counts as Raptor Pen completion)

Visitor Center (mini-wizard mode)

  • Final Paddock mode, awards massive points based on the path you took and the features you achieved

  • Starts as 2-ball MB, shoot one of the 2 lit shots to move the shots to the left across the playfield

  • Taking too long will cause the shots to move right again, and halve their value

2X Playfield

  • Shoot flashing blue targets to collect Supply Drop, this qualifies 2X Playfield at the right standup target. Lasts 45 seconds

jurassic-park-s.jpeg playfield