Hero Image
JLP Pinball Cards

Jack*Bot

Williams 1995
Strategy updated: June 23rd, 2026

Skill Shot

#1: Plunge to loop around in the back right and get the middle hole for biggest award

#2: Advanced skill: very short plunge, goal is to hit nothing and get ball to flipper.

  • The game won’t register a plunge until 3 separate targets are hit, so strategically draining to get anther plunge is an option

  • This opens up the option to shoot at visor with no danger of draining until 3 targets are hit. Optimizing this allows consecutive hits at same visor target, as the 3 targets must all be different for game to register plunge

Ruleset

MB focused game, play MB under extreme control

At start of game the grid in center of playfield (25 lights) alternates rows and columns.

  • Shoot left most vertical bank (yellow) when lit to open the visor immediately - safest shot

  • Otherwise you have to shoot all 25 lights to lower visor -risky

If you hit the grid where the white light is lit it will give you a random award

With visor open, lock two balls into the "eyes" to start MB

  • Maybe best to shoot across PF so right flipper to left eye, and vice versa

  • 4 Jackpots targets - goal is to get 15 JPs during MB - super counts as 3 JPs

    • JP in each eye, touch target under the upper PF, and under the ramp on the left of PF

    • Saucer will award a JP if all 4 other shots are lit

  • Reset JPs by hitting left saucer shot

  • Super Jackpot: Get control of both balls and go for super JP which is to put one ball in each eye

    • Start with left eye then right eye

    • Get control and repeat, this time starting with right eye then left eye

Modes begin by shooting the saucer - 4 different modes

  • When you start a mode mash the extra ball button on the cabinet to get potential cheating points

  • Roll the dice - timed shot to under the left ramp or start MB to double award - best to always cash in

  • EB - when lit is down the inlanes

In competition setting EB is worth 200M and special is worth 500M

Bonus multipliers earned by hitting poker targets on the left below the ramp entrance. Hit only the lit target to advance multiplier.

jackbot.png playfield