#1: Plunge to loop around in the back right and get the middle hole for biggest award
#2: Advanced skill: very short plunge, goal is to hit nothing and get ball to flipper.
The game won’t register a plunge until 3 separate targets are hit, so strategically draining to get anther plunge is an option
This opens up the option to shoot at visor with no danger of draining until 3 targets are hit. Optimizing this allows consecutive hits at same visor target, as the 3 targets must all be different for game to register plunge
MB focused game, play MB under extreme control
At start of game the grid in center of playfield (25 lights) alternates rows and columns.
Shoot left most vertical bank (yellow) when lit to open the visor immediately - safest shot
Otherwise you have to shoot all 25 lights to lower visor -risky
If you hit the grid where the white light is lit it will give you a random award
With visor open, lock two balls into the "eyes" to start MB
Maybe best to shoot across PF so right flipper to left eye, and vice versa
4 Jackpots targets - goal is to get 15 JPs during MB - super counts as 3 JPs
JP in each eye, touch target under the upper PF, and under the ramp on the left of PF
Saucer will award a JP if all 4 other shots are lit
Reset JPs by hitting left saucer shot
Super Jackpot: Get control of both balls and go for super JP which is to put one ball in each eye
Start with left eye then right eye
Get control and repeat, this time starting with right eye then left eye
Modes begin by shooting the saucer - 4 different modes
When you start a mode mash the extra ball button on the cabinet to get potential cheating points
Roll the dice - timed shot to under the left ramp or start MB to double award - best to always cash in
EB - when lit is down the inlanes
In competition setting EB is worth 200M and special is worth 500M
Bonus multipliers earned by hitting poker targets on the left below the ramp entrance. Hit only the lit target to advance multiplier.