No skill shots, but top lane completion is valuable
Top Lanes
advances bonus X (2, 4, 6, 8), awards Indy friend to increase orbit value, relights in-lane for hand of fate, and lights mode start saucer
❗️Bonus X carries over between balls
⭐️ Multiball
Shoot the E-N-T targets in center PF to open lock saucer, lock ball, repeat twice to start MB
Goal is to collect 3 jackpots - progress carries across MBs
left ramp lights JP, right ramp or lock saucer collect JP (20M, 25M, 30M)
re-locking a ball in saucer will hold for 15 seconds, qualifying double JP
re-locking a 2nd ball within 15 seconds will reset timer and qualify triple JP
After 3 JP collected, super JP is collected as a hit to the captive ball (base SJP starts at 80M, 90M, 100M) - located in the lane to the right of E N T targets
After Super JP collected, collect 3 JPs again to repeat
12 Modes:
Left scoop is always mode start if no mode or MB is running
Modes can be brought into MB
Starting a mode awards 5M on end of ball bonus - don’t tilt if several modes played!
All scoring in a mode is added to end of ball bonus
After an in-lane, the opposite ramp is lit (yellow triangle) for 8 seconds to collect Dogfight markers (green) and opposite orbit to collect loop jackpot
Light all six to start Dogfight 20-sec hurry up (40M and counts down)
Collect at raise JP target or lock saucer, both behind E N T drop targets