Tilt: Ends game.
Persistent Bumpers: Oddly, lit bumpers carry across balls, players, and games.
Shoot the center lane to the standup target in the back for 50 points and a potential mystery award of 50-300 points. This shot is best when it is ricocheting off the side rails for a safer return and additional points from the rail hits.
No skill shot, plunge for control
Passive Bumpers, Top Lanes, & Pop Bumpers
The top 5 bumpers are passive; red, green, purple, and yellow score 1 point, blue scores 10. Hit to light them.
Rolling through the short lanes in between any lit bumpers lights the corresponding colored pop bumper below
Scoring 1 point on any target rotates the lit passive bumpers
Lighting a pop bumper increases its value to 10 and increases the corresponding colored outlane value to 50
Making a lit outlane un-lights the outlane and corresponding colored pop bumper
Center Target
The center lane has vertical rails that score 10 points when hit
Hitting the standup target at the back of the lane advances the insert lights in the lane
When insert lit white the standup target scores 50 points
When insert lit red the standup target scores between 50-300 points
Slings & Upper Standup Targets
The red and yellow standup targets near the top of the playfield score 50 points when lit, 5 points otherwise
Slings score 10 points when lit, 1 otherwise
Hitting any 1 point target rotates which standup and sling is lit