Bonus Time Ball: After ball 3 drains, a 4th bonus time ball is played. The length of time is determined by 10 seconds + 1 second for every 3 switch hits on ball 3.
Most points are scored in the upper playfield at the yellow drop targets. Complete red, yellow, and blue banks enough times to light the Multispecial bonus collect to the right of the ramp for 1M. Complete the orange drop bank 4 times to collect the 300K orange bonus. Finally, when base bonus is at 20K max, shoot the Special Bonus lane under the ramp to collect and reset.
No real skill shot, the plunge will fall through the L, O, or V top lanes.
L-O-V-E lanes
Collect LOVE letters from the 3 top lanes and the E lane to the right, which acts as a path back to the top lanes.
Both inlanes spot LOVE letters when lit, slings rotate which lane is lit
Collecting all letters advances Bonus X (5X, 10X, 20X)
Bonus
Advance base bonus from every 5 lit bumper hits and any drop targets
Max base bonus is 20K, and base is carried from ball-to-ball
Special bonus is lit when base bonus is at 20K, this is under the ramp, so if the ramp is up you need to make the ramp to raise it
Hitting a lit special bonus will collect the bonus w/ multiplier and resets both, and spot an entire bank that has the least progress toward Multispecial (see below)
.Red. Drop Targets
Each red target scores 800 and +1 bonus advance
Completing the bank increases the value of the targets (1K, 3K, 5K, 8K) and advances progress toward Multispecial
.Blue. Drop Targets
Each blue target scores 800 and +1 bonus advance
Completing the bank increases the value of the targets (1K, 3K, 5K, 8K) and advances progress toward Multispecial
Behind these targets is a Move Ramp Target that lowers the ramp if the Special Bonus is not lit
.Orange. Drop Targets
Each orange target scores 800 + 1 bonus advance
Completing the bank increases the value of the targets (1K, 3K, 5K)
After 3 bank completions the orange special is lit, where completing the bank again scores 300K and then unlights the bank
Ramp & Upper Playfield .Yellow. Targets
The ramp begins the game raised, exposing the Special Bonus lane under it
This lane scores 10K when not lit, when base bonus is 20K it is lit and collects the base bonus w/ multiplier (resets both on collect) and spots a drop bank toward Multispecial
When Special Bonus lane is not lit, hitting the Move Ramp target on the left side of the ramp, or the target behind the blue drop bank lowers the ramp
Shoot the ramp to make the upper playfield and raise the ramp
On the upper playfield, yellow targets score 30K, complete them all in a single trop lights the upper special collect in the top left of the upper playfield for 150K.
Completing the bank, either in single trip or multiple, advances progress toward Multispecial
A full yellow completion plus special collect is worth 330K and if you can keep the ball alive can be repeated
Multispecial
In between the blue drop bank and the rainbow bonus counter are three colored rows of inserts representing the completions for the blue, yellow, and red banks
Complete enough banks and the Multispecial target to the right of the ramp will light for a collect of 1M