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JLP Pinball Cards

Doodle Bug

Williams 1971 EM
Strategy updated: July 23, 2026

Strategy

Shoot to the top until you make a side lane and raise the center post. Now shoot 1 2 3 4 in order and then get the Doodler running. While running, continue to shoot up top, collecting saucers and spotting 1 2 3 4 numbers again to raise Doodle value.

Skill Shot

Plunge to saucer for 5K

Key Rules

Top Saucer

  • The top saucer award is indicated by the lit insert above it.

  • The award changes with every 10 point switch hit (like an unlit yellow or green pop).

  • The best award is 5K, 2nd best is to light a yellow or green pop

When both the yellow and green pops are lit, the center purple pop is lit for 1K and lights both side lanes to open the gate at the right outlane.

1 2 3 4 Targets

  • You want to collect these in order, but only do so when the center post is up. Micro-flipping to control where the ball shoots from the flipper.

  • The saucer may spot a number, so you check which number is lit, indicating the next number in sequence needed.

  • The switches behind the rubber next to the 1 and 4 target will lower the center post.

  • Be patient, and work up top to re-engage the center post before continuing the 1 2 3 4 target shoots.

Doodler

  • The Doodler is a lower center playfield feature, when running it will kick the ball up the lane scoring points from the rollover switch

  • Once all 1 2 3 4 target shave been collected, shoot the center target between numbers 2 & 3 to start the Doodler

  • ❗️Each time you complete 1 2 3 4 the Doodler switch value increase by 10X (Max: 10K)

  • The Doodler will lower the center post and will end if you ever roll through the right outlane gate

  • Doodle value is reset on ball drain

doodle-bug-pf.jpg playfield