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Big Guns

Williams • 1987 • SS
Strategy updated: September 7, 2026

Soren/Scochar Tournament ROMs: To remove the progressive Jackpot there are two tournament ROMs that allow for resetting the Queen's Chamber Jackpot between players and games. This makes a much better competition configuration.

Strategy

Play MB. Lock 2 balls in the lit left and right saucers via the orbit shots, then lock the 3rd ball at the top hole (flashing red arrow) to start MB. One of the lock shots will be flashing, lock a ball there and a 12 second timer begins to hit all 6 standup targets on the two banks in the center of the playfield to score Queen's Rescue Jackpot. Repeat.

Skill Shot

Plunge just hard enough to get it past the top of the shooter lane and into the 100K Load lane and if lock is lit it will award the lock.

Key Rules

Multiball (3-ball)

  • Lock 2 balls on the left and right orbits into the saucers

  • Then lock the 3rd ball at the center shot into the hole, flashing with a red arrow in the top of the playfield, to start MB

  • During MB all scoring is doubled until back to single ball play

  • One of the lock shots will be flashing, make this shot to become invincible, lighting the outlane saves and raising the up-post between the flippers for 12 seconds

  • Once Invincible, shoot all six of the standup targets in the center of the playfield to score the Queen's Rescue Jackpot (200K-3M based on settings)

    • On hard settings, to score the Jackpot you need to collect all 10 standup targets on the playfield.

  • Future MBs will require locking on the left saucer, then the right, then the center, in that order

Drop Targets, Trolls, and Bonus X

  • Hit a target in either of the top 2 banks of drop targets to lock that value (50K, 100K, 150K) then complete the bank to expose the troll behind it.

  • Shoot the troll to collect the locked value

  • Additionally, there is a loop around the troll that is lit green briefly, complete the loop will award +1 Bonus X and resets the drop bank

Other Scoring Features

  • Hit Guard standup targets when flashing to light them, light all 10 to relight the left outlane kickback and open the right outlane gate

  • Max Bonus X is 9X

  • Get Bonus X up the the flashing Bonus X insert and the outlanes will reward a special

  • Anytime you make the center lane shot a ball will be released in the backbox bagatelle and land in a lane to light it, rotate lit lanes with the flippers, light 5 shields and the next bagatelle scores and extra ball

  • Roll through and inlane to light the green Forcefield standup target at the top center of the playfield, hitting the lit target will raise the center post between the flippers for 10 seconds

big-guns-pf.jpg playfield
Playfield image by Ken (scottamus)