Work through modes and play Spell Haywire mini-wizard mode to collect all remaining HAYWIRE letters and then play Haywire wizard mode. Repeat. The most lucrative mode is Hideout, which if you don't cash in and make 4 holes/scoops before time expires awards double your current score.
Full plunge to the left flipper and then shoot the center shot into the briefcase, scores the normal 300K for briefcase shot and spots a letter in HAYWIRE.
Modes
Qualify modes by bashing the lit briefcase at the center shot until it raises, then shoot under the briefcase into the scoop to start a mode within 20 seconds
Initially qualifying modes takes 1 shot to the briefcase, this increases by +1 each time Haywire wizard mode is played
Pops and slings rotate the selected mode (flashing insert near the motorcycle artwork)
All modes start as 2-ball MB except Hideout, and add-a-ball is via the left lane when lit
Big Fatso: shoot the center scoop under the briefcase, scores 10M, 20M, 50M, 100M, or 200M based on switch hits
Crash the Tolls: Toll Bonus starts at 20M, increases by 20M for every right ramp made in single ball play and during the mode. There are 8 flashing shots around the playfield, shoot to collect the Toll Bonus and light them solid. Make all 8 and Big Fatso is lit for a Super Jackpot of 300M.
Hammerhead: Collect LENS letters by shooting the right standup targets in flashing order. Letters can also be spotted by making the left orbit. One LENS spelled, the Lens standup targets are all worth 20M. An instant extra ball is awarded at 3, 5, or 7 targets hit (based on game settings)
Hideout: Single-ball risk/reward mode. Shoot any of the three lit hole/scoops to receive an award offer, accept and get the award, decline and you have a certain amount of seconds to make another lit shot:
1st shot - Accept: Advance Multiplier, Decline: 10-seconds to make next shot
2nd - Accept: Extra Ball, Decline: 5-seconds to make next shot
3rd - Accept: Super Jackpot (300M), Decline: 5-seconds to make next shot
4th - Accept: Double Your Score - cannot decline (and why would you?)
Spell Haywire (mini-wizard): Make lit shots to collect letters in HAYWIRE, complete and Haywire wizard mode begins. Fail to spell HAYWIRE or drain to single ball play and the modes are reset. HAYWIRE letters can also be collected from mystery awards or skill shots.
Haywire (4-ball MB switch frenzy wizard mode)
Collect all letters in HAYWIRE to start immediately
Every switch adds +20M to the Haywire Bonus (starts at 100M)
Max out the Haywire Bonus at 990M and Big Fatso scoop opens to collect, repeat the build and collect cycle as much as you can
When draining back to single ball play, the Big Fatso scoop will open for 20M for a final collect of the Haywire Bonus
All HAYWIRE letters are cleared at the end of this mode
Multipliers & Arrow Awards
Making any shot with a flashing white arrow in no-mode single-ball play scores the flashing Arrow award (shown at the purple triangle between the slings), lights it solid, and advances the flashing light clockwise
Arrow awards are multiplied by the Game Multiplier
When all 8 white arrow shots have been made, Big Fatso scoop is open for +1 Game Multiplier (Max: 3X)
The Game Multiplier applies to both the Arrow awards and the end-of-ball Toll Bonus
Light all 11 Award arrows to start Fire Fight MB
During MB, hit any lit shot for 30M Jackpot (Jackpot increased by 10M for every 2-way combo made in the game)
Other Features
A shot to the left hole (Retinal Scan) during no-mode, single ball play qualifies a combo opportunity, shoot lit shots to advance award (advance JP, 10M, 20M, score JP)
Any shot to the left orbit during no-mode, single ball play will move an arrow on the display to spell BARB WIRE. Hold both flippers to stop the pops from moving the arrow. Collect all 8 letters to score a Super JP (300M)
Shooting the lower right standup target increases the Mega Bonus (initially 30M) by 30M and cycles the Big Fatso briefcase up and down, shoot the scoop behind it to score the Mega Bonus value